iPhone Game Tutorial 1 – A Beginners Guide to iPhone Game Menus with UIKit



iPhone Game Tutorial 1 – A Beginners Guide to iPhone Game Menus with UIKit

Source Code:

The first thing a player sees in an iPhone game is the menu and buttons. We need to learn how to design them so that we can create a compelling game. The menu system will allow us to transition between the different screens in your game.

We use these techniques in our game Bomb Dodge: and you can download it here:…

8 thoughts on “iPhone Game Tutorial 1 – A Beginners Guide to iPhone Game Menus with UIKit

  1. Im implementing other code using UIWindow and UIscreen and they don't use storyboard at all can you give any advice on connecting UI programmatically with the GUI of storyboard?

  2. Hey, this really seems like a nice tutorial that I would like to follow. Is it possible for you to upload the image material that you've used? I don't feel much like starting designing that stuff myself right now. I only want to focus on the programming stuff 🙂 Thanks!

  3. I used jpeg images put them on my desktop and dragged them into the ViewController.m. I went to xcassets and went to import from project, however I didn't get a drop down menu with the jpeg files listed with the tick boxes ( just like you have at 3:52 ). Is there a problem with using jpeg files. Sorry, I really new to this. 

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